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Guildford Epic Team Event - September 15th 2018

 Post subject: Guildford Epic Team Event - September 15th 2018
PostPosted: Tue Jun 12, 2018 4:54 pm 
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Straddling the borders of the Cicatrix Maledictum and the Imperium Nihilus is the valuable system of Guilders Forge. The rent in realspace has left the system sitting in a strange limbo state, partially in real space and partially inside the Warp. It is a nexus of power that draws races from across the galaxy to its riches and in those strange shifting tides even stranger alliances are forged...

Hi!

I'm running an Epic team event this September 15th, 2018 in Guildford, UK.

https://www.facebook.com/events/582231062163384/?active_tab=about

Date: September 15th, 2018

Location: Park Barn Centre, Guildford, Surrey, GU2 8DU

Entrants: 14 players in 2 teams of 7

Cost: £12.50 per person

Tickets go on sale from the 17th June

Prize support for:
MVP team 1 (players vote)
MVP team 2 (players vote)
Best Painted (players vote)
Best conversions/theme (players vote)

Registration 0900 ends 0930
Event ends ~1800

It's not a normal team event though, it's got a host of changes to hopefully make it a pretty different event to a normal tournament and to really play up the team aspect.

The rules for the event are available in full here: http://www.guildfordgamesclub.uk/uncategorized/an-alternative-epic-team-event/

The big objective is to make it so that there is strategising about match ups and where to accept a loss to allow for greater victory elsewhere. Hopefully it will also change what kinds of lists, types of strategies, types of units, etc. get taken.

You don't need to come with a team of your own! Players will be sorted into one of the two teams using the following criteria
1. even number of players on each team
2. specific player request to be on one team or another
3. trying to spread out the armies being played so there's diversity of army on each team
4. keeping an eye on EpicUK tournament appearances and placements (i.e.: trying to balance 'experience' between the teams)

If this sounds like something you'd like to try out please get in touch and sign up! All I need to know is your name, which army you'll be using and if you have any preferences about which team you end up on (e.g.: On the same team as my buddy! Facing off against my nemesis!)

I don't need army lists, those will vary across the event, please check the linked event rules above for more details.

Players
Team 1
1.
2.
3.
4.
5.
6.
7.

Team 2
1.
2.
3.
4.
5.
6.
7.


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 Post subject: Re: Guildford Epic Team Event - September 15th 2018
PostPosted: Tue Jun 12, 2018 5:57 pm 
Purestrain
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Location: UK
probably in for this, just need to find some time to work through those rules

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 Post subject: Re: Guildford Epic Team Event - September 15th 2018
PostPosted: Tue Jun 12, 2018 9:37 pm 
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Location: London
I'm definitely up for taking part :) happy to be on either team.


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 Post subject: Re: Guildford Epic Team Event - September 15th 2018
PostPosted: Tue Jun 12, 2018 10:28 pm 
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I'm interested. Need to check diary, clear it with management etc.


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 Post subject: Re: Guildford Epic Team Event - September 15th 2018
PostPosted: Sat Jun 16, 2018 10:38 pm 
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So, hopefully you've had a chance to read the special rules?

Any thoughts or comments?

From my side I am considering upping the points per side to [number of tables+1]*2000pts. Right now the average game size is <2k, which feels a tad small. This change would make the average game size a little over 2k, which feels a bit better IMO. I want to make sure the average points is below 3k because round times are usually 2.5hrs for a tournament but here we're spending some time in the team pick and choose phase so to make timing out less of a concern I want to keep games below that size.

The other thing I might change is the number of 'special cards' each team gets. Might drop it to 4 rather than 7. With 7 it feels like it;s too common and undercuts the pick/counterpick dynamic. I still want the teams to have some chance to interrupt the normal pick/counter sequence to have a bit more interactivity during that phase. 8 out of 21 games being impacted by them feels better than 14 out of 21.

Does anyone else have thoughts, comments or deep emotional responses?


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 Post subject: Re: Guildford Epic Team Event - September 15th 2018
PostPosted: Sun Jun 17, 2018 7:46 pm 
Purestrain
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Location: UK
not read them in detail, but a bit over 2k is one of the things that has me interested, as id like to bring my vannahiem and i'm shy of the 3000pt mark.

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