Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 311 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21

[EXPERIMENTAL] Lost and the damned redux v0.2

 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Thu Jul 19, 2018 10:10 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Apr 30, 2011 3:04 pm
Posts: 2596
Fine by me! Though I do get a sense of deja vu. Has this conversation happened already?

_________________
My not so fast orky project log
Nitpicks KnapsackNurgle cult, Terrain, and the nostalgia of Crimson Fists


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Thu Jul 19, 2018 10:13 pm 
Brood Brother
Brood Brother

Joined: Mon Nov 05, 2012 9:35 am
Posts: 3322
Location: Norrköping, Sweden.
Probably.

_________________
https://epic40ksweden.wordpress.com/

"You have a right to be offended" - Steve Hughes
"Your feelings are hurting my thoughts" - Aron Flam


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Wed Sep 12, 2018 9:41 am 
Brood Brother
Brood Brother

Joined: Mon Nov 05, 2012 9:35 am
Posts: 3322
Location: Norrköping, Sweden.
Here's 6 battle reports for ya to use MikeT:

LaTD Redux vs Codex Astartes
viewtopic.php?f=84&t=33607
LatD Redux vs Necrons
http://www.taccmd.tacticalwargames.net/ ... 84&t=33603
LatD Redux vs Orks 3K
http://www.taccmd.tacticalwargames.net/ ... 84&t=33592
LatD Redux vs Orks 3K (Mirror)
http://www.taccmd.tacticalwargames.net/ ... 84&t=33593
LatD Redux vs Steel Legion
http://www.taccmd.tacticalwargames.net/ ... 84&t=33556
LatD Redux vs Steel Legion
http://www.taccmd.tacticalwargames.net/ ... 84&t=33552

We've been trying to break the lists with some mono-builds. We might have an issue with plague towers (you can have 6 of them in an 11 activation army). One idea could be to make every support formation 0-3 just to make people mix things up a bit in their list builds. Other than that this is a really fun list!

_________________
https://epic40ksweden.wordpress.com/

"You have a right to be offended" - Steve Hughes
"Your feelings are hurting my thoughts" - Aron Flam


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Fri May 17, 2019 10:54 am 
Hybrid
Hybrid
User avatar

Joined: Tue Apr 19, 2011 12:03 pm
Posts: 6322
Location: Leicester UK
Batrep from last night's game, lots of fun, let's get this list approved ASAP!

_________________
NetEA Space Marine, Imperial Fists and Blood Angels Army Champion

NetEA Red Corsairs Army Champion

My hobby/painting threads

[http://adam77.github.io/snapfire/war/]Army Forge[/url] List Co-ordinator


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Sun Jun 30, 2019 8:12 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 09, 2010 8:14 pm
Posts: 487
Location: Galicia, Spain
Played today against Ghazgkhull Thraka's War Horde:

Lost And The Damned - Redux (0.3 - Experimental)
==================================================

DAEMON POOL [75]
5 Lesser Daemon

COVEN [295]
Daemonic Pact, Cultists, 9 Mutants, Big Mutants, (Nurgle), Daemon Prince (Arch Heretic)

COVEN [295]
Daemonic Pact, Cultists, 9 Mutants, Big Mutants, (Nurgle), Daemon Prince

COVEN [365]
Daemonic Pact, Demagogue, Cultists, 9 Mutants, Big Mutants, (Tzeentch), 7 Land Transporter, 2 Technical

COVEN [340]
Daemonic Pact, Demagogue, Cultists, 9 Mutants, Big Mutants, (Tzeentch), 7 Land Transporter, Technical

NURGLE PLAGUE TOWER [300]
Plague Tower

NURGLE PLAGUE TOWER [300]
Plague Tower

NURGLE CONTAGION [325]
4 Contagion Engines

HELLFIRE CANNONS [200]
4 Hellfire Cannons

HELLFIRE CANNONS [200]
4 Hellfire Cannons

TZEENTCH DOOMWINGS [150]
3 Doomwings

TZEENTCH DOOMWINGS [150]
3 Doomwings


The Orks list was also quite slow (lots of Big Gunz formations, orks on foot... but 3 x 3 Fightas, Landa, a couple of Slorcha fms...), and deployment was corners, so quite a stalemate with each army on their half of the table.

We weren't sure so we used Flamers as just 1 x 3+ FF, instead of 2 x 4+ FF.

Plague towers seemed ok at 20cm speed, but the kind of enemy suited them well. Contagion engines the same.

Everything else seems quite average.

_________________
Epic Armageddon in Spanish (from Spain): http://www.box.net/shared/3u5vr8a370


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Wed Jul 24, 2019 9:04 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 09, 2010 8:14 pm
Posts: 487
Location: Galicia, Spain
So....can anybody confirm that Plague Towers have a 20cm move and Flamers are 1xFF 3+ ????

::)

_________________
Epic Armageddon in Spanish (from Spain): http://www.box.net/shared/3u5vr8a370


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Thu Jul 25, 2019 1:19 am 
Hybrid
Hybrid

Joined: Fri May 21, 2010 2:55 pm
Posts: 611
Flamers are certainly a single 3+FF to bring them in line with other lists.
Plague Towers are currently being tested at 15cm rather than 20cm move. 15cm certainly makes them a less offensive unit/transport, but they seem to work OK like that alongside faster moving Altars and Khorne Daemonic assault transports.


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Sun Jul 28, 2019 4:20 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 14, 2013 3:43 pm
Posts: 1236
Location: Devon, UK
Interestingly, I recently came across some alternative stats for Plague Towers in a set of Australian lists, but have no idea if those lists are active or not. Anyway, they had:

325pt
Speed 20cm
Armour 4+ dropped to 5+
Plague Mortar dropped to 3BP but gains Ignore Cover
Rot Cannon swapped for a third Battlecannon

Faster and less robust looks like a reasonable choice, but I'm not sure about being able to Double and get Disrupt hits on infantry in cover in the enemy DZ on 5s.

_________________
The Wargaming Trader
NetEA Death Guard Army Champion


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Wed Jul 31, 2019 2:20 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 09, 2010 8:14 pm
Posts: 487
Location: Galicia, Spain
MikeT wrote:
Flamers are certainly a single 3+FF to bring them in line with other lists.
Plague Towers are currently being tested at 15cm rather than 20cm move. 15cm certainly makes them a less offensive unit/transport, but they seem to work OK like that alongside faster moving Altars and Khorne Daemonic assault transports.


Ok thanks, we will keep using and testing the Flamers at a single 3+FF.

But the Plague Tower stats seem odd. Last time I checked it was 20cm move in both LatD REDUX and Death Guard...

At 15 cm move it seems quite underwhelming... But I can do with that and keep playing. I'm using the LatD REDUX a lot and it would help if somedoby updates the list, and we push it foward to "official".

_________________
Epic Armageddon in Spanish (from Spain): http://www.box.net/shared/3u5vr8a370


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Wed Jul 31, 2019 6:13 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 14, 2013 3:43 pm
Posts: 1236
Location: Devon, UK
Note that the Plague Tower still being 20cm in the Death Guard list is a typo, which I've fixed in the update that went up today.

_________________
The Wargaming Trader
NetEA Death Guard Army Champion


Top
 Profile Send private message  
 
 Post subject: Re: [EXPERIMENTAL] Lost and the damned redux v0.2
PostPosted: Wed Oct 09, 2019 2:01 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 09, 2010 8:14 pm
Posts: 487
Location: Galicia, Spain
IJW Wartrader wrote:
Note that the Plague Tower still being 20cm in the Death Guard list is a typo, which I've fixed in the update that went up today.


Good. Thanks.

And I need just another confirmation: Tzeench Doomwing's Flame cannon was upgraded to 30cm, and it stays that way, right??

_________________
Epic Armageddon in Spanish (from Spain): http://www.box.net/shared/3u5vr8a370


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 311 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net