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Command Horizon update

 Post subject: Command Horizon update
PostPosted: Wed Oct 11, 2017 3:38 pm 
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As you may know EMP Games is the production side of Wargames Emporium, Emporium has stopped doing trade shows and now Colonel Bills is taking our range to shows. He has our 28mm range and will have the Command Horizon range shortly.
We do plan to come along to some shows to put on games.

This has freed myself up and I am now able to spend a lot more time with EMP/CH.

This year we did get the new Putredine Grubs done, makes it a lot easier to paint/model etc.
Dave who did a lot of the work with myself has gone and got himself a (real) job.
We have a new part timer 'Elizabeth' who is being brought up to speed and will be adding to the creative side. She is doing some new concept images for the sculptor, I'm hoping to have the new race out around Christmas.(pdf download with an insert for the rules)

The Command Horizon/EMP Facebook and website blogs are getting at least weekly posts.
https://www.facebook.com/commandhorizon/

We do have games in our shops in Sheffield and Mansfield if anyone wants to come and have a game let ne know and we can arrange something.

We have just received yesterday some Putredine Borers and Gunkers in Resin to replace the metal models.

The RuleBook is out and we do get regular ideas/feedback etc from around the Uk and outside the uk.

Aiming to build a core of players who can visit the shops for generic gaming and feedback and to help with playtesting.

More updates to follow.
John
EMP Games


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 Post subject: Re: Command Horizon update
PostPosted: Thu Oct 12, 2017 4:52 am 
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Did you obtain the moulds for the original small grub infantry models that stand upright?
They also fitted into some of their open top vehicles.
I would really like to purchase some more.
Can send you a picci if it helps identify what I am referring to.


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 Post subject: Re: Command Horizon update
PostPosted: Thu Oct 12, 2017 11:24 am 
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Link below to the small grubs I think you are on about.

https://www.empgames.co.uk/collections/future-6/products/fs201-worm-infantry

Any questions let us know.

thanks john


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 Post subject: Re: Command Horizon update
PostPosted: Thu Oct 12, 2017 11:12 pm 
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No that is the later version.
I will post a picci later today of the original infantry.


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 Post subject: Re: Command Horizon update
PostPosted: Fri Oct 13, 2017 5:37 am 
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The original light infantry is on the left.
Next to it is a small 2 worm crew open toped vehicle,
then the heavy worm infantry followed by 2 vehicles.
Next is a 2 worm crew weapons barge and finally on the right the worm heavy weapons team.

I was hoping you may have acquired some of these as part of your purchase.


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 Post subject: Re: Command Horizon update
PostPosted: Fri Oct 13, 2017 11:35 am 
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We have got some of these cast up, let me know numbers you are after and I see what I can do. If we have to make another mold it will take longer.
The only one we cant do at the moment is the Giant Worm. I think we have 2 display ones though I have not seen the mold.


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 Post subject: Re: Command Horizon update
PostPosted: Sat Oct 14, 2017 1:02 am 
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Thanks for your prompt reply.
I wouldn't expect you to make new moulds.
I will do a list and PM you. You can let me know which of them you may have cast up.
If you ever want a code list of the original command horizon packs or their Gladiator Games predecessors just let me know.
There were some very interesting walkers across the various races. The original lists didn't have many photos but I can probably provide some if you need them.


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 Post subject: Re: Command Horizon update
PostPosted: Sat Oct 14, 2017 1:15 am 
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This thread has pictures
viewtopic.php?f=7&t=21074


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 Post subject: Re: Command Horizon update
PostPosted: Sun Oct 15, 2017 7:07 pm 
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Those photos are great.

We do plan on getting the walking cities back out, we couldn't find a few parts for it until a few months ago.


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 Post subject: Re: Command Horizon update
PostPosted: Mon Oct 16, 2017 12:47 am 
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FYI -The large worm wont be a single mould.
It was made by joining each segment which was a separate part .
There were 33 segments each a quarter of an inch long. Some were straight while others tapered to allow you to shape the body as you wished.
There was also a one inch long segment that the weapons were mounted on and a separate head and tail segment that were each a half inch in length.


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 Post subject: Re: Command Horizon update
PostPosted: Mon Oct 16, 2017 8:02 pm 
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I think we have some of the seperate bits.

I will be going through everything this week, see what we have.

Thanks for the info.


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