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Korean War Jet Game?

 Post subject: Korean War Jet Game?
PostPosted: Thu May 11, 2017 7:36 pm 
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Can someone point me to a good early jet wargame?

It must have altitude rules.

I prefer no Hex mat, but that can be worked around.

Why do you like the game you are recommending?

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 Post subject: Re: Korean War Jet Game?
PostPosted: Fri May 12, 2017 11:16 am 
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Bag the Hun by Too Fat Lardies may provide some of what you are looking for. It is quite intuitive, has simple altitude rules but is hex based and is really designed for WW2…
https://toofatlardies.co.uk/product-category/bag-the-hun/

Too Fat Lardies produced a Korean War Supplement called ‘Bag the Mig’ in the 2006 Lardies Christmas Special magazine, see here:
https://toofatlardies.co.uk/product/2006-christmas-special/

There is a good review of the main rules system here:
http://deltavector.blogspot.co.uk/2012/05/bag-hun-wargame-air-wargame-review-two.html


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 Post subject: Re: Korean War Jet Game?
PostPosted: Sun May 14, 2017 3:41 pm 
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Check your six. Also has a Korean supplement I believe

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 Post subject: Re: Korean War Jet Game?
PostPosted: Sun May 14, 2017 6:16 pm 
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For what is worth, I loved Air Superiority and Air Strike for Vietnam air action. Infra-red bore-sight rules made for very entertaining dog fights. More modern air planes and missiles and it became more of a push-your-button-first exercise.

Do not really know if it is still in print, but it had a clear blue sky hex map for aerial battle and introduced a ground map for installations and aa in the add-on rules.

Since the ruleset was based on speed, altitude and acceleration (or drag), it would be very simple to translate the hex system into a standard unit of table top length and push around the altitude marker with the plane if that is what you prefer.

What I loved about it was that the rules were based on a very thorough engineering/military evaluation approach to manoeuver and performance.

Manoeuvering and climbing reduced your speed. Diving and giving thrust increased it. Different planes had different min/max speeds and aerodynamics, turning simple numbers into very different flight experiences.


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 Post subject: Re: Korean War Jet Game?
PostPosted: Mon May 15, 2017 4:30 pm 
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That sounds rad

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