Tactical Command
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New chaos tanks & Imperial Guard Regiments
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=43&t=32693
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Author:  SquatWarlord [ Tue Sep 26, 2017 10:30 pm ]
Post subject:  New chaos tanks & Imperial Guard Regiments

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Author:  primarch [ Wed Sep 27, 2017 2:34 am ]
Post subject:  Re: New chaos tanks

Hi!

I already knew about blight drones, but that tank is interesting!

Primarch

Author:  SquatWarlord [ Wed Sep 27, 2017 3:00 am ]
Post subject:  Re: New chaos tanks

It has 2 side sponsons that look like lascannons, a heavy stubba. The mortar looks heavier than a griffin.
It also has the exhaust vents around the barrel suggesting that it is a rocket assisted shell that would mean it is very short ranged but nasty.

The armour looks decent too so a close in assault arty?

The blight drone changes the gun in for a meat lawnmower!

Author:  jimmyzimms [ Wed Sep 27, 2017 11:33 am ]
Post subject:  Re: New chaos tanks

Yet more proof that FW just does things better [le sigh]

Author:  Evil and Chaos [ Wed Sep 27, 2017 11:36 am ]
Post subject:  Re: New chaos tanks

Kinda a thematic update of this old daemon engine, I guess.

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Author:  jimmyzimms [ Wed Sep 27, 2017 12:55 pm ]
Post subject:  Re: New chaos tanks

I'm fairly sure it's calling back to a debased and retrofitted Minotaur, which the DG really liked back in the GC/HH eras

Author:  Legion 4 [ Wed Sep 27, 2017 1:52 pm ]
Post subject:  Re: New chaos tanks

I kit bashed there ... ;D I don't even Nurgle vehicles to look like "blobs" ... I like and have the older Nurgle vehicles ... like JZ posted ... and me ! ;)

Most of the new GW/FW designs ... well ... just don't work for me ... ^-^

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Author:  Apocolocyntosis [ Wed Sep 27, 2017 8:06 pm ]
Post subject:  Re: New chaos tanks

not a fan of the lawnmower. the robot wars mortar chap is interesting

Author:  bertnernie [ Wed Sep 27, 2017 10:59 pm ]
Post subject:  Re: New chaos tanks & Imperial Guard Regiments

The art of the chem dog versus the model really emphasies how much of an effect 'hero scale' has on their miniatures. I love the art, and always wanted a chem dog guard force when I was younger, but I don't know if that model is really doing it for me. It looks like a lesser version of the genestealer cult models.

Author:  flyingthruwater [ Thu Sep 28, 2017 9:23 am ]
Post subject:  Re: New chaos tanks & Imperial Guard Regiments

I don't even want to try and calculate how much even a 10 man squad of one of those regiments would cost to make. Never mind an army of 100+... Some of them do look quite dapper though

Author:  SquatWarlord [ Fri Sep 29, 2017 5:18 pm ]
Post subject:  Re: New chaos tanks & Imperial Guard Regiments

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https://www.microworldgames.com/collect ... t-infantry good proxy

Fresh off the press

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This one is called a Myphitic Blight-hauler

S6 base, T7, 8 wounds, moves 10 inches, does not degrade, 3 attacks, 3+ save Has DR, 5+ invul save (daemonic), +1 to hit rolls when 3 or more in a unit Does not suffer penalty for moving and firing heavy weapons
Foul stench (enemy units must subtract 1 from hit rolls when targeting him in the fight phase)
Putrescent Fog (friendly DG infantry units that are entirely within 7 inches gain the benefit of cover when making cover saves) –
Missile launcher – Multi melta Bile spurt – 12 inches, assault D3, S6 AP-1, D1, plague weapon Gnashing maw (melee) -2 AP, S user, D1, plague weapon

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This is a Plagueburst Crawler

T8, 12 wounds, 3 attacks, LD8, 3+ save, S7

Plagueburst Mortar – 12 inch to 48 inch range, Heavy D6, S8 AP-2 D3 Damage, can hit units that are not visible to the model

Heavy Slugger 2x Plaguespitters (can be replaced with 2x entropy cannons, 36 inch range, Heavy 1 S8 -4 AP D6 damage)

Translation to epic
Plagueburst Crawler
Move 10cm
Armour 2+
Caf +2
Mortar range 10 to 50, 6cm template 4BP
Ignores cover save -1 gas spores
Sponsons entropy cannon 1 hits on 4+ 35cm Save -2

Myphitic Blight-hauler
Move 20cm
Save 3+ 5+f
Caf +4
Missile 50cm 4+ save -1
multi-melta 25cm 4+ save -3
bile spurt small flame template 3+ save 0

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