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Iyanden Craftworld Eldar v4.2

 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Fri Jun 26, 2015 9:34 am 
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Tim, I think we are heading in that direction of dropping the animated construct rule. I quiet like the rule however the game testing has really indicated that it has very minimal impact.
Regarding the number of activations the army can generate I don't mind it as it stands presently.
True there is the option to take a lot of smaller formations and getting the activation count up without compromising the Iyanden feel. But this does allow players some flexibility in the build they want which is still centred around wraith formations. Problem I have seen when considering and even playing Iyanden lists with a high activation count is that much of your force still deploys off the table and is reliant of the various delivery systems.

With the 1:1 ratio list were pretty similar and had restricted activations, the 1:2 ratio has grown on me.

I am keen to see you give it a try and hear what you think.

Cheers

Mic


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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 6:59 am 
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G'day Folks

Things have been quiet on the yellow space elf front but I have a bit of time again to refocus things. I appreciate everyone's contributions to the list thus far and feel we have progressed well.

I have started the approval process and would welcome if guys are able to pitch in with some more games over the next couple of months.

viewtopic.php?f=24&t=29877

Please note I have dropped the special rule "animated construct" as all the games thus far have showed it has had little to no impact on games. So I have amended the list and called it V4.2.4 to reflect the change. (remember I will change the title of the list V4.2 once we gain approval)

Cheers

Mic


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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 7:07 am 
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So now it's time for 3x6 battlereports to approve this?

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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 7:29 am 
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mordoten wrote:
So now it's time for 3x6 battlereports to approve this?


Yeah that's right. I am hoping that we can get a few more than that from a more than just three groups. That might save time at the other end if the Panel has issues with any Batreps.

Are you and your group in the position to pitch in some Batreps?

Mic


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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 8:25 am 
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If UvenLord is interested we could do it (he has a Iyanden army).

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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 9:47 am 
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I hope so as I appreciated the previous Batreps you guys have done.

On another note Mordoten, you might be interested know I will be running a Gargant big mob as the bye buster force for Castle Assault tournament in August.

Cheers

Mic


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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 10:45 am 
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oh, you are? Maybe we can do a trade then? :-)

The new version will have Mega gargant reducerd by 50p and both Great Gargants and gargants reduced 25p.

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 Post subject: Re: Iyanden Craftworld Eldar v4.2
PostPosted: Mon Jul 06, 2015 9:34 pm 
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Sounds good, I'll do a few Batreps before the event too encase I have even numbers and the bye buster force isn't needed. I am just getting a few more Supa stompas sorted and I'll be right to go in a week or two.

Mic


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