Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2

[Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs

 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Tue Nov 01, 2011 5:04 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5568
I'd prefer to keep the Brood Mother name, it's way more 'niddy. Let's not have the +d3 in there, as that ties us to a particular form of spawning that the poll has shown is very unpopular.

Not too bothered on the Synapse Symbiote stats as long as it gives Synapse. My FF MW EA was mostly to represent the increased bio-electricity of the trygon prime.

Shrikes need a lower armour save; the ranged shot is pretty irrelevant. Ditto Winged Tyrants, just lowering the gun doesn't even close to balance it.

Malanthrope shouldn't have an EA FF, I dropped that as it seemed excessive.

-----------

I'd like to bring up the idea of a Supreme Commander upgrade for Hive Tyrants.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Tue Nov 01, 2011 8:37 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Feb 24, 2009 12:57 pm
Posts: 491
Location: Liverpool
I would be inclined to try to merge the Tyranid Prime into the Synapse Symbiote (and maybe the Broodlord as well).

It has to have Synapse. A standard extra attack along the lines of (Base Contact) +1A seems reasonable. Then pick from Leader, Inspiring, Commander and Invulnerable Save. Unless of course separate character upgrades are useful to give different abilities.

I think Shrikes and Winged Tyrants as they are will require a higher points cost.

Another point is Tervigon weapon names. The two 40k weapon options are Cluster Spines and Stinger Salvo, both are names for old Bio-Titan Weapons.


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:08 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8705
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Hive Tyrant:
A Venom Cannon and Heavy Venom Cannon should have AT6+ as it is pretty crap at taking out armored vehicles. But it is really good at taking out infantry with it's S9 Blast so AP3+ fits better than AP4+

Winges Hive Tyrant:
Don't think the ranged shot is warranted.

Tervigon:
Good except Augmented Spawning. Iwould name it Brood Mother.

Malanthrope:
No Jumppacks please. 20cm Infiltrators fits better. It hsould have Fitst Strike instead of Macro-weapon on it's CC-attack. The Sc is to good. Either drop the Invulnerable Save or drop the Sv to RA5+.

Tyranid Warriors:
Ok.

Shrikes:
Could need Armour 6+

Tyranid Prime:
Allit does is boosting the CC stats of the Tyranid Warrior squad he is attached to. So you'r stats are waaay off. Drop all the special abilities. Commander could stay as well as the extra attack.

Synapse Symbiote:
Should give Synapse and Fearless (if Synapse doesn't already include Fearless) plus a +1MWEA for either FF or CC depending on upgraded unit type.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:11 am 
Brood Brother
Brood Brother

Joined: Thu Jan 31, 2008 9:15 am
Posts: 1832
Location: Oslo, Norway
Tyranid Prime sounds more like a veteran sergeant than a Captain or Chaplain. Is it really needed.


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:13 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5568
BlackLegion wrote:
Hive Tyrant:
A Venom Cannon and Heavy Venom Cannon should have AT6+ as it is pretty crap at taking out armored vehicles. But it is really good at taking out infantry with it's S9 Blast so AP3+ fits better than AP4+


Surely a S9 weapon deserves AT5+, ala the lascannon?

BlackLegion wrote:
Malanthrope:
No Jumppacks please. 20cm Infiltrators fits better. It hsould have Fitst Strike instead of Macro-weapon on it's CC-attack. The Sc is to good. Either drop the Invulnerable Save or drop the Sv to RA5+.


Jump packs is staying; I don't care if they don't have rules for floating in 40k, the model is hovering above the ground. Please give your reasoning for infiltrators. The save is fine, in most rules they've had identical armour/toughness/wounds to the hive tyrant + a decent invulnerable save. I don't think first strike fits.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:37 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8705
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Sure IF it where a Lascannin. But the (Heavy) Venom Cannongets a -1 on the vehicle damage table which makes it worse attaking out vehicles.

@Malanthrope:
It's a super-Venomthope.
20cm Infiltrators because the Malanthrope IS really fast. It has Fleet and Move Through Cover on top of being a Monstrous Creature.
In current rules the Malanthrope is -1 T and W incomparison to the Hive Tyrant.
And didn't we agree to give the Venomthrope First Strike for it's poison attacks as well as the spore clouds which attack anyone in reach?

To quotemyselve:
Quote:
In IAA2nd it is similar to a Hive Tyrant but -1 S, T and A.
It's a Monstrous Creature, a Synapse with Fleet, Move Through Cover, Regeneration, Toxic Miasma (everyone in contact has to pass Toughness or takes a wound), Toxin Sacs (all attack are posionous 4+) and Prey Adaptation (no idea what that does).

So my guess:
AV Speed 20cm 3+Sv CC3+ FF6+
Synapse, Infiltrator, First Strike

Basically a big Venomthrope.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:42 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20849
Location: Harrogate, Yorkshire
First Strike for Venomthropes & Malanthropes looks good for me. Could even make a good combined formation.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Re: [Xeno-Biostatistics] Synapse - HTs, Ts, Ms and TWs
PostPosted: Wed Nov 02, 2011 11:43 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5568
I went with 25cm speed instead of 20cm infiltrators, because there's no "beasts" or similar in the 40k rules, but I've preserved its status as the fastest Synapse with a 5cm speed bump.

First Strike on its standard CC attack is viable.

I see the Malanthrope as basically a more engagementy and less shooty Hive Tyrant.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net