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Stuff I'm working on for Vanguard

 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Thu Jun 22, 2017 11:05 pm 
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That's a sweet looking ride...

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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Fri Jun 23, 2017 6:04 pm 
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Me likey!

Not sure about the one pointing up - would leave that for owners to bend the stems if they want - easier to give variety by bending than bend it back to exactly level.

Speaking of which - is it possible to slim down the flight stands a little. Maybe something 2d like the original GW plastic jetbikes and land speeders?


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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Tue Jun 27, 2017 9:06 pm 
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Final jetbike render.


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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Tue Jun 27, 2017 9:19 pm 
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Nice models, just awesome to see the Eloi also getting some love!

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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Fri Oct 27, 2017 6:55 am 
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moredakka wrote:
Any more votes for a kettenkrad cavalry pack?

Well, the Imperial Guard did used to have bikes. Check this (top left). :)

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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Mon Nov 06, 2017 9:21 pm 
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The jet bikes look good .
Would it work better if there was a slight bump right in front of the driver like a real motorbike to direct airflow over the drivers head?
Right now it looks like hes getting a face full of drag.


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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Wed Nov 15, 2017 3:01 am 
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SquatWarlord wrote:
The jet bikes look good .
Would it work better if there was a slight bump right in front of the driver like a real motorbike to direct airflow over the drivers head?
Right now it looks like hes getting a face full of drag.


Alas for the faces of the riders, I think it's too late for this batch and they've gone live!

http://vanguardminiatures.co.uk/shop/eloi-sky-bikes/

But I imagine they have some kind of localised forcefield or unseen (at this scale) wind-deflecting surface/mechanism to avoid that issue. Or even maybe a canopy that hasn't been modelled on for convenience?


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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Wed Nov 15, 2017 6:30 pm 
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Navigational deflector don't you know. :)

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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Thu Dec 07, 2017 10:35 pm 
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The more perceptive ones amongst you might have already spotted these on FB...

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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Fri Dec 08, 2017 6:41 pm 
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Looking very nice!

Is there going to be much of a range for the bugs?


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 Post subject: Re: Stuff I'm working on for Vanguard
PostPosted: Fri Dec 08, 2017 9:43 pm 
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Pacific wrote:
Looking very nice!

Is there going to be much of a range for the bugs?

Depends on sales.

There's four kits in the range currently. At least 3 of which could find use in 6mm.

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