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Grudd Thread

 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 3:50 am 
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Hey guys - I'm working on the cars now.

Note - the cannon turrets are just place holders. What do you think of the cars?

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 4:47 am 
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Very nice but is it possible to make them more rectangular and maybe smaller track height than the engine like a steam locomotive?
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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 5:28 am 
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How about this? By shortening the car you get a rectangular look...

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I would like to keep the cars on a 20x20 base (not counting couplers)

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 6:32 am 
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The previous height was perfect if longer causes them to not fit on the base then just keep it the same as its only minor.
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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 9:25 am 
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I like the shorter iteration.

I was expecting the cars to be longer, no doubt a preconception due to real world trains, but if you want to keep them on the 20x20 base that won’t work.

I am thinking that the couplers look awefully vulnerable. Can they be shortened at all? Or maybe at least give them some form of armor?

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 11:12 am 
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Might look better with windows like on the engine instead of the circles?


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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 02, 2018 4:36 pm 
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I think I like the look of the shorter cars. I tried out adding windows, and removing the shield generators, but it looked a bit funny.

Here's a shot of the cars during a maximum turn (45 degrees per car) - hence the longer connectors and base size needs. I can probably bulk the connectors up a bit...

Image

Overall - I think I'm about there - time to work on all the weapon add-ons. This thing has become a huge project, but I think it'll be awesome when done.

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 Post subject: Re: Grudd Thread
PostPosted: Sat Feb 03, 2018 10:17 am 
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Ah the round things are shield generators, fair enough, I'm more ok with them with them if they have a purpose.

I4s prefer the weapons to be mounted so they can rotate to fire to some degree rather than being fixed in place too.


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 Post subject: Re: Grudd Thread
PostPosted: Mon Feb 05, 2018 10:58 pm 
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That is looking very good! I agree that the second version of the cars looks better, and I do like the turrets as they are. I imagine there will be other turrets for the cars, such as AAA and artillery weapons mounts?


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 Post subject: Re: Grudd Thread
PostPosted: Mon Feb 05, 2018 11:00 pm 
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Yup! Lots of options

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 16, 2018 5:03 am 
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First of the turret options - The Ragnarok Missile!

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 16, 2018 3:15 pm 
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Yeah !!!!!!!!!!! :spin :spin :spin :spin

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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 16, 2018 10:50 pm 
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Chunky!

Looks pretty short-range, however "short" is a relative term after all. And not meant to imply anything about the Grudd's vertical stature :D

Will tube artillery options be available as well?


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 Post subject: Re: Grudd Thread
PostPosted: Fri Feb 16, 2018 11:00 pm 
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Yup!

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 Post subject: Re: Grudd Thread
PostPosted: Tue Feb 20, 2018 7:05 am 
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WIP shot of the Artillery car:

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Image

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