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Welcome to the Polyversal Board

 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Sun Jun 30, 2013 12:13 am 
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I think, I might have to make a trip to Fredericksburg, Virginia to Historicon to check it out. I believe they, Collins Epic Wargames, LLC, will be there on July 13th.


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Wed Jul 17, 2013 6:31 pm 
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AI40k wrote:
I think, I might have to make a trip to Fredericksburg, Virginia to Historicon to check it out. I believe they, Collins Epic Wargames, LLC, will be there on July 13th.


Did you go? Did you see/test the game? How did you find it?


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Fri Jul 19, 2013 4:50 pm 
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Byron Collins is at Historicon now. It is this weekend, not the 13th. Go say hi! He has a small demo for Polyversal at his booth, along with his other games. We also now have a Polyversal site on Facebook, which is slowly gathering a community. Check us out there as well. Byron loves to post pictures of demos and other tidbits when he can. I'm also on to answer questions and post stuff.

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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Jul 30, 2013 4:09 am 
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Saw this over on TGN:

http://www.tabletopgamingnews.com/2013/07/29/76582/

-Tim


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Sun Sep 15, 2013 7:20 pm 
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Im sitting here watching Sunday morning football, and pondering different rulesets. I came here to reread about what we know with Polyversal, and it dawned on me:

Maybe we dont need to buy special colored dice after all?

I play RPGs. I have hundred of dice, in all shapes and colors. I guarantee that I have at LEAST one of each of the "official" colors...but I suspect the color coding is more to tell the player WHAT to roll rather than how to tell the rolls apart, right?

I mean, if you get to roll 1d4, 1d8, 1d4, then the 2d4's dont need to be different - you are just going to add them together anyway. But I bet the cards that tell you what to use have colors and not die types listed? In the end, does it really matter what color the dice are that I roll?

Anyway, just looking for more discussion on this :)

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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Sun Sep 15, 2013 7:44 pm 
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Kealios: you are correct, though the game will come with dice. The color-coding is simply to allow a player to quickly tell at a glance which dice to roll. Cognitively, it is faster for you to simply match yellow to yellow than it is to read "d8" then find an 8-sided die.

I reccommend using the color coded dice because it is easier, but by no means required. In fact, references to dice will always be written out in color-coded boxes so you will both.

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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Wed Nov 27, 2013 6:43 am 
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May I ask if it's possible to encounter my copy of Polyversal under the christmas tree this year? I've been such a good boy! :)


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Dec 03, 2013 7:17 am 
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Hmmm... I take that as a "no".


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Dec 03, 2013 12:50 pm 
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Skullhamma: Sorry about that. Missed your post. We are aiming for a 2014 Kickstarter. Like our page on Facebook to stay connected. We have been stingy with details so far, but more is on its way.

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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Dec 03, 2013 4:10 pm 
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Good to hear! You guys made me really curious! :)


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Nov 18, 2014 7:03 am 
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Tertius wrote:
We are aiming for a 2014 Kickstarter.


You are running out of time, guys. ;)

Seriously, when can we expect some real news from you? The first time I read about Polyversal was mid 2012. Since then you make posts how great and revolutionary the game is. I am really interested, but after all that time of waiting and just reading about contracts with other miniature/scenery companies and test games on conventions I'm running out of patience. I don't want to know that you do a kickstarter video (two months ago), I want to know if and when there will be the kickstarter. No offence, good things need time - but I think I will have created a homebrew alternative, if Polyversal doesn't hit shelves in 2015. :sos


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Sat Nov 22, 2014 1:05 pm 
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Skullhamma wrote:
Tertius wrote:
We are aiming for a 2014 Kickstarter.


You are running out of time, guys. ;)

Seriously, when can we expect some real news from you? The first time I read about Polyversal was mid 2012. Since then you make posts how great and revolutionary the game is. I am really interested, but after all that time of waiting and just reading about contracts with other miniature/scenery companies and test games on conventions I'm running out of patience. I don't want to know that you do a kickstarter video (two months ago), I want to know if and when there will be the kickstarter. No offence, good things need time - but I think I will have created a homebrew alternative, if Polyversal doesn't hit shelves in 2015. :sos


+1, interest is waning.


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Sat Nov 22, 2014 4:45 pm 
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I think the problem is the market is suddenly looking saturated with small scale sci fi games this year. DZC, Battletech, Planetfall... I'm not sure is that's a positive or negative thing for Polyversal...? Competition sure, but then that means there's plenty of outlets to get compatible models...


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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Dec 02, 2014 9:52 am 
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Would a kickstarter mean that it will be released shortly after, or would it mean that (like in some games) it will take a year and a half to come out?

I'm just wondering considering the above questions and concerns.

I will look forward to its release regardless of when it comes out, but it is taking a long time.

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 Post subject: Re: Welcome to the Polyversal Board
PostPosted: Tue Dec 02, 2014 12:35 pm 
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I don't really see why an already written and playtested rule set (over several years it sounds like) with the backing of a significant war games publisher and several miniature manufactures really needs a kickstarter anyway ? but I guess that's the new term for "pre-order" :-)


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