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NetEpic Errata

 Post subject: NetEpic Errata
PostPosted: Tue Dec 19, 2006 5:28 pm 
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Slann:

The two versions that I have in front of me have the Time Mage on pages 9 and 10.

The earliest one has the two paragraphs. One is highlighted as a proposed change. The latest includes both.

The first one should be deleted.

Keep this one:
"Any model affected by stasis can be fired at as normal, but the effects are delayed as the shots themselves enter stasis.
Record the number and TSM of the hits, but don't resolve the effects until the stasis is released.
At that point, make armor saves and hit location damage rolls as appropriate. This also applies to the Time Mage, and all fire that hit the Mech is applied when all targets in stasis have escaped."

This and several small typos are in the document.
I am working on each paragraph at a time with two different spellcheckers and language usage programs.

Gary

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 Post subject: NetEpic Errata
PostPosted: Tue Dec 19, 2006 5:37 pm 
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Gary,

If you want help with proofreading, let me know. I know spellcheckers and grammar checkers don't always work properly.

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 Post subject: NetEpic Errata
PostPosted: Wed Dec 20, 2006 2:45 am 
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Hi!

Good, make the appropriate changes.  :D

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 Post subject: NetEpic Errata
PostPosted: Wed Dec 20, 2006 4:43 am 
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I wasn't involved, but I think it would be ok if Deamon Princes get "that didn't hurt".  They do generate a Chaos Reward card and they are deamons in human form according to their description.

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 Post subject: NetEpic Errata
PostPosted: Thu Dec 21, 2006 2:10 am 
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(zap123 @ Dec. 19 2006,22:43)
QUOTE
I wasn't involved, but I think it would be ok if Deamon Princes get "that didn't hurt".  They do generate a Chaos Reward card and they are deamons in human form according to their description.

Hi!

I agree with  this too.

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 Post subject: NetEpic Errata
PostPosted: Wed Jan 17, 2007 5:04 am 
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Not positive, but I think the 2+ to hit listed for the Tau SkyRay is probably a typo considering their cost.

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 Post subject: NetEpic Errata
PostPosted: Tue Feb 27, 2007 1:35 am 
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Also, NetEpic 5 rulebook left out Knights in the Fire Arc table (p23).

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 Post subject: NetEpic Errata
PostPosted: Thu Mar 01, 2007 3:31 am 
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Hi!

By the way guys, I'm looking for someone to take charge of errata and additions, since my current editor will not be able to do it.

I will be compiling a master list of all changes that will facilitate things.

E-mail me directly if you're interested.

netepic@prtc.net

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 Post subject: NetEpic Errata
PostPosted: Thu Mar 01, 2007 12:08 pm 
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Warmaster,

Did you get the draft for the Slaan book I sent. It has been a while and haven't even heard if you got it.

Gary

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 Post subject: NetEpic Errata
PostPosted: Sun Mar 04, 2007 7:03 am 
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Tyranids this time.  Looks like the Hive Mind cards bit is pretty out of kilter.  Says you get hive mind cards = total of hive mind rating of synapse criters /5.  I'm ok with this, but in contradiction to the example cited in the blurb, all the Synapse broods have a hive mind rating of 1 in the army cards section.

Also, if only synapse broods count, why do all the slave broods have a hive mind rating?

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 Post subject: NetEpic Errata
PostPosted: Sun Mar 04, 2007 1:38 pm 
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IG Hellhounds described (p11) as 4+ to hit; and 5+ to hit in the summary (p24)
Same in the Adaptus Mechanicus decription (p6) and list (p35)

and the same occurs in Netepic v4.1 as well.

also, the less impressive-looking flamethrower on the IG Salamander is 4+ to hit in v5
Hellhound listed as 5+ to hit in SM 2ed.

Never used them myself, so don't know which you should go with, but I always thought they shouldn't be as good as the titan-mounted Inferno Gun- so better at 5+ for both Salamanders and Hellhounds?


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 Post subject: NetEpic Errata
PostPosted: Tue Mar 06, 2007 3:50 am 
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(loofnick @ Mar. 04 2007,07:38)
QUOTE
IG Hellhounds described (p11) as 4+ to hit; and 5+ to hit in the summary (p24)
Same in the Adaptus Mechanicus decription (p6) and list (p35)

and the same occurs in Netepic v4.1 as well.

also, the less impressive-looking flamethrower on the IG Salamander is 4+ to hit in v5
Hellhound listed as 5+ to hit in SM 2ed.

Never used them myself, so don't know which you should go with, but I always thought they shouldn't be as good as the titan-mounted Inferno Gun- so better at 5+ for both Salamanders and Hellhounds?

Hi!


I would tend to agree that they should hit on a 5+.

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 Post subject: NetEpic Errata
PostPosted: Tue Mar 06, 2007 5:21 am 
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Some More Errata

Chaos Book

Glamour of Slaanesh is very poorly handled.

First of all it is not described anyway as to what it does in any formal sense.

Slaanesh Titans state that they have Glamour and a -1 to be Hit and a 4+ Psy save because of it.

Altar of Slaanesh list Glamour on the stats table (pg 44) but not in its description on pg 13. Lists it on Pg 6 as having Hard to hit because it is a demon engine of Slaanesh.

Slaanesh Knights are the opposite - List Glamour in their description on pg 13 ( but only mentions it as giving Hard to Hit- the 4+ Psy save is mentioned on a sperate line before it mentions Glamour) but does not list it as Glamour on Stats table but lists Hard to hit and the psychic save as seperate abilities.

So what exactly does Glamour do?
This then needs to be listed under the Slaanesh Entry and then Glamour listed as the ability in both description and on Stats table.

Atm very confusing as to what exactly it does and can't tell from stats table and /or description who exactly has it.

Black Legion

The Obliterators are not listed in the description as being their special unit (pg 17)

Dreadclaw Assault Shuttle

Assault spelt wrong on pg 22

Should it also be included on Chaos Marine list not just Standard Chaos list if it is replacement for Thunderhawk.

Eldar Knight Psychic lances


Presume the effect die roll modifiers listed are the wrong way round.

The lance is less effective if more Knights charge the same target atm (-1 to roll for each extra lance on a roll where low is worse than high for Eldar player)
The reverse is true a Chaos player can expend Chaos cards to give a +1 to a roll for each card where high is very bad.

Also in many ways the '6' result for the lances is worse than the '4-5' result. Perhaps the '4-5' result should give a flat negative to CAF to make it worthwhile against zero/negative CAF units and the '6' result after the free hit should still perhaps give a negative result to CAF.






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 Post subject: NetEpic Errata
PostPosted: Wed Mar 07, 2007 3:12 am 
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Hi!

Oztenaka, would you like to handle errata, omissions and other such things?

If your interested let me know and I can get you the compiled files, so you can add what is on this thread and reword things to your satisfaction.

Let me know if your interested.

My e-mail: netepic@prtc.net

Primarch

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 Post subject: NetEpic Errata
PostPosted: Sat Mar 10, 2007 3:08 am 
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Primarch , did you get my email ??

if not I would be happy to do errata etc.

I have begun proof reading the lists for obvious errors.

I will then go through this thread and do the corrections from this.

Then if I see some holes in the rules I will post for clarification and then re edit.

Sound ok?

email me at oclarke1@iinet.net.au


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