Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 224 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15  Next

Xenos objectives detected in bronze sector

 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Thu Aug 08, 2013 2:53 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Aug 23, 2006 6:37 am
Posts: 293
Location: Nanaimo BC, Canada
.......your knowledge of pennies scares me..... :)


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Thu Aug 08, 2013 11:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Apr 30, 2011 3:04 pm
Posts: 2589
In Sweden people insist om using a locally known brand of boxes of matches to indicate size in photos. Also not as efficient as a ruler. Good matches though :) I wonder what is assumed well known scale indicators in other countries?

_________________
My not so fast orky project log
Nitpicks KnapsackNurgle cult, Terrain, and the nostalgia of Crimson Fists


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Fri Aug 09, 2013 6:42 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1596
Location: Chattanooga, TN, USA
I don't think I've shown off clear shots of these:

Attachment:
small towers front.JPG
small towers front.JPG [ 1.11 MiB | Viewed 2483 times ]


and a few of my old structures:

Attachment:
warp gate profile 1.JPG
warp gate profile 1.JPG [ 1 MiB | Viewed 2483 times ]


Attachment:
platform bunker rear.JPG
platform bunker rear.JPG [ 525.36 KiB | Viewed 2483 times ]


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Fri Aug 09, 2013 8:05 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Aug 23, 2006 6:37 am
Posts: 293
Location: Nanaimo BC, Canada
Neat.
With these your battlefield would look very much like the PC game...any thoughts on doing other races (or has this been brought up yet and I just missed the discussion?)


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Fri Aug 09, 2013 3:10 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36600
Location: Ohio - USA
I've got a whole settelment of the older ones myself ... with a few of the old ones mentioned above that need to be painted up ... Image

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Aug 10, 2013 5:28 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1596
Location: Chattanooga, TN, USA
Thanks for that pic L4, it gives me the opportunity to show how the tower designs evolved over time:

I changed the tall tower from having a cruciform cross-section to having a three-lobed cross-section to match the other tower tops. I also added a big crystal at mid-height to relate it to the small towers and break up the plain lines, and I added some flared nubs at the top and base to give it more character. You can also see in the pic I posted a few days ago that I added some details to the sensor domes that can attach at the top of the tower.
Attachment:
large tower on plain base rear.jpg
large tower on plain base rear.jpg [ 1.02 MiB | Viewed 2428 times ]


I felt like the original sensor array was too stubby so I stretched it vertically. I also added framework details around the sensor crystals/windows, and added a crest to the back to give the model something visually interesting. The platform is also different - it changed from an all-round circular platform, to a off-center arc around approx. one third of the tower.
Attachment:
sensor array on platform base profile.JPG
sensor array on platform base profile.JPG [ 1.65 MiB | Viewed 2428 times ]


Like with the sensor array, I felt that the original silos were too stubby and round, so I slimmed down the silo to make it look taller. I also reduced the overhang at the top of the main spine and added a vent cap at the top to suggest storage of something that needs venting (like fuel or silage or cryo-liquids).
Attachment:
silo on plain base profile 2.JPG
silo on plain base profile 2.JPG [ 1.08 MiB | Viewed 2428 times ]


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Aug 10, 2013 6:25 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5285
Location: Bristol
Nice work!

Do you have any photos next to Eldar infantry? I really like the designs but would be unlikely to ever buy them if they're too undersized for the infantry to fit through the doors.


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Aug 10, 2013 9:47 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1596
Location: Chattanooga, TN, USA
The bunkers are made to be in scale with the objectives that GW sells, so the doors are undersized. It's made worse by the oversizing of most infantry models.

However, since one could imagine the domes being the entrances of underground complexes, you can easily imagine that the bottom part of the door is below ground level, and is simply 'lost in the shadows'.

But do not fret, the bunkers look better when compared to vehicles. Here's a shot of the bronze master of the plain bunker next to some GW models.

Note that this photo does not imply that my model is an official GW model. Rather, the GW models are presented for scale purposes only. Also, don't be surprised if this pic vanishes later.
Attachment:
IMG_0066.JPG
IMG_0066.JPG [ 1.62 MiB | Viewed 2403 times ]

You can see that my door is slightly larger than the one on the official model, but it is still too small for an infantry model - but then, so are all the hatches on any given vehicle.


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Aug 10, 2013 2:39 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36600
Location: Ohio - USA
Yes, the doors and such are in scale with 6mm Infantry ...

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sat Aug 10, 2013 6:51 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 8918
Location: Manalapan, FL
Don't worry about Nottingham Legal Power Rangers. Simply noting compatible with XYZ, ABC, and JKY game systems is quite legal considering the CHS verdict. :)

awesome designs btw. I think I am going to get some to go with my planned Stygian Raiders army from OSM :)

_________________
He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Sun Aug 18, 2013 8:26 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1596
Location: Chattanooga, TN, USA
Okay fellas, I just sent off a mass email with the catalog info. If you didn't get one then either A) I don't have your [correct] email address, or B) your spam folder ate it because it was a mass email that looks a lot like spam.

Either way, if you didn't get the info and you still want said info, I suppose you might want to let me know.


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon Aug 19, 2013 11:04 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed May 04, 2011 8:54 pm
Posts: 2262
Location: Cornwall
Early stages of looking these ( only manage to download the catalogue not the price lists so far) but i was wondering if there is some merit in group ordering in the UK to save on p&p? Anyone interested?

Then again, with the postage rates in the UK this might end up pricer ?! ;D


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon Aug 19, 2013 3:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1596
Location: Chattanooga, TN, USA
I believe group orders will always be more cost effective for shipping rates than everyone buying separately.

International shipping from the US is crazy expensive at the moment, but luckily 6mm-scale models are small and relatively light, so shipping cost tends to fall in the same range regardless of how many small models you have shipped.

One other note about international shipping - I recently discovered that if I fill out the customs forms online before going to the post office then the postal worker at the counter doesn't have to type it in themselves. If you just fill out the forms by hand, they have to take a few minutes an enter it into their system and it is a hassle.


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon Aug 19, 2013 3:47 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 8918
Location: Manalapan, FL
Also shaves about 75cents off the order (probably due to aforementioned time /hassle savings). While not huge every bit helps.

_________________
He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Xenos objectives detected in bronze sector
PostPosted: Mon Aug 19, 2013 6:39 pm 
Word up.


Top
  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 224 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15  Next


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net