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 Forum: NetEA Adeptus Astartes   Topic: NetEA Blood Angels V3.1 List

Posted: Sat Jun 22, 2019 9:55 pm 

Replies: 32
Views: 3234


kyussinchains wrote:
Given nightwings have a 4+ save, are fighters rather than fighter bombers, and have Lance on one of their shots, I don't think storm talons are going to take their crown any time soon :)


They will when the Nightwings don't show up! :P

 Forum: NetEA Eldar   Topic: Fir Iolarion Titan Clan 4.2.6

Posted: Fri Jun 21, 2019 9:30 pm 

Replies: 32
Views: 2791


Well its been forever but I have more thoughts and would like feedback. 1) Holofield (x) Has anyone managed to play this idea? I have and I find that anything other than 3+ needs that RA back up. Revs and Knights without RA fall apart under fire with weaker Holos in the games I have played. I often ...

 Forum: NetEA Adeptus Astartes   Topic: NetEA Blood Angels V3.1 List

Posted: Fri Jun 21, 2019 8:41 pm 

Replies: 32
Views: 3234


Given that I've lost games because of a failed initiative roll at a crucial moment (both in tournaments and in test games , I'll respectfully disagree that it isn't much of a drawback ;) but I'm certainly open to suggestions on it) That's the life of an Epic commander. My Maruaders failed twice wit...

 Forum: NetEA Adeptus Astartes   Topic: NetEA Blood Angels V3.1 List

Posted: Fri Jun 21, 2019 1:58 am 

Replies: 32
Views: 3234


I played against Blood Angels with Minervans last Saturday. I didn't know it was still in need of feedback and it was at the NEAT tourney so I didn't think too much about the balance save to see how to kill it. I won 2-0 in Turn 4 and did so by treating them like any other Marine army. The lack of A...

 Forum: NetEA Eldar   Topic: Fir Iolarion Titan Clan 4.2.6

Posted: Mon Oct 01, 2018 10:48 pm 

Replies: 32
Views: 2791


I forgot about the old names. That is something to look into. And imagine Wraithlords with jump packs!

Thanks Mrdiealot.

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Mon Oct 01, 2018 8:11 pm 

Replies: 35
Views: 4550


New thread for the new version.

Here:http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=33648

 Forum: NetEA Eldar   Topic: Fir Iolarion Titan Clan 4.2.6

Posted: Mon Oct 01, 2018 8:11 pm 

Replies: 32
Views: 2791


Late in coming because I foolishly forgot to hit submit... Anyway this is the latest Eldar Titan list. Major changes include: Return of Wraithlords (2 kinds!). They may garrison but only at your Wraithgate. Also includes a leader upgrade called the Wraithseer. Shifting of knights and wraiths into th...

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Fri Sep 21, 2018 12:19 am 

Replies: 35
Views: 4550


One alternative I've been toying with is to expand the Holofield rule so that it isn't always 3+, but can be 4+ and 5+ as well depending on what it's on. Right now I'm thinking of 3+ for Titans, 4+ for Knights and 5+ for Vehicles and Inf. That maps well to the Holofield > Scatterfield > Flickerfiel...

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Wed Sep 19, 2018 1:57 am 

Replies: 35
Views: 4550


I only gave them a 5+ as is because there was pushback over an army with all holofields. ^^ I'd love to just slap a well known rule on them.

Fir Iolarion is from CW Lugganath as well so those lists should probably share things.

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Tue Sep 18, 2018 10:11 pm 

Replies: 35
Views: 4550


I've been staring at the document for hours now tinkering to make changes. Before and during this time I have also read much about Wraithlords in particular and Ghost Warriors in general. Fluffwise all the WEs are full of spirit stones and have living pilots. Only the smaller ghosts are fully undead...

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Fri Sep 14, 2018 12:59 am 

Replies: 35
Views: 4550


How did you like the various knights?

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Thu Aug 30, 2018 9:19 pm 

Replies: 35
Views: 4550


Thanks. I'll take a look at the list when I get home and make some test lists with the current feedback.

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Tue Aug 28, 2018 11:26 pm 

Replies: 35
Views: 4550


A big part of it is to avoid being 'AMTL, but Eldar.' Obviously it plays nothing like AMTL but I want to organize it to feel like other Eldar lists. What do people think about going back to 0-1 Revenent Twins per 1000 points? I feel limiting by battle titans compounds the low activation problem. A p...

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Tue Aug 28, 2018 9:55 pm 

Replies: 35
Views: 4550


Both of those were in previous iterations. I moved away fro m wraithlords because they are very slow and Eldar can't garrison.

Feel free to try them out for yourself and see what you think. We're due for another update soon so more feedback is good.

 Forum: NetEA Eldar   Topic: Fir Iolarion 4.2.4

 Post subject: Re: Fir Iolarion 4.2.4
Posted: Tue Aug 28, 2018 9:10 pm 

Replies: 35
Views: 4550


I've been absent the last few local meet-ups but that should change in the fall. Activations are certainly an issue in this list and its by design. I want to lighten that a bit, but the main thing experience has shown me to worry about is the Revenant Horde. There was a point when you could just tak...
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