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 Forum: Epic Armageddon   Topic: If you could change the RULES of E:a...

Posted: Sun Jul 30, 2017 9:26 pm 

Replies: 62
Views: 3980


First of all I answered the question of the thread: "If you could change the RULES of E:a..." Of course the answer was a work, progressing for some years now, but what would be the difference if I just posted it here for first time, word by word? Second: Most of the ideas & suggestions...

 Forum: Epic Armageddon   Topic: If you could change the RULES of E:a...

Posted: Sun Jul 30, 2017 12:44 pm 

Replies: 62
Views: 3980


It was interesting to read all the suggestions here. Afterall we all play the same game, therefore we all encounter the same flaws that could be just simply be fixed and make an already good game, to super awesome. Just Like That http://www.tacticalwargames.net/taccmd/viewtopic.php?f=69&t=28874

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Fri Jul 28, 2017 7:10 pm 

Replies: 51
Views: 9187


Since last update (2017.07.09), an interesting whirl of testing and working began, that accelerated a progress toward final completion. More and more rules got revised, fine tuned for fun and smooth gameplay. (4.1) Same goes for the unit stats and faction specific abilites, rules. Check out your fav...

 Forum: NetEA Imperial Guard   Topic: Baneblade Test Thread

 Post subject: Re: Baneblade Test Thread
Posted: Tue Jul 25, 2017 7:10 pm 

Replies: 254
Views: 16845


The Volcano Cannon is consistently 90cms across all lists and the Shadowsword is also in numerous lists, it's also a key piece of the Imperial Guard armoury. Changing the range of the Shadowsword Volcano Cannon would take a tremendous amount of rebalancing and I'm not sure it's necessary. TBH I'm n...

 Forum: NetEA Imperial Guard   Topic: Baneblade Test Thread

 Post subject: Re: Baneblade Test Thread
Posted: Mon Jul 24, 2017 7:43 pm 

Replies: 254
Views: 16845


At one hand all it takes to balance out the two shots to make it actually useful next to shadowswords, yet not overdoing leman russes, especially point costs considered. Since BB has already a really strong AP firepower I wouldn't mind to cut on that, while giving it a solid AT. 2xAP5+/AT3+ or even ...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Sun Jul 09, 2017 2:44 pm 

Replies: 51
Views: 9187


As promised. The war is here! The war is yours! The destruction is unfathomable!

Lots of stuff in rules (3.9)
Lots of tweaks in the armies
New army list design core is up!

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Tue Nov 22, 2016 6:58 pm 

Replies: 51
Views: 9187


A major testing battle juiced up the events! It helped me to adjust the rulebook (3.6), and made me clear that many of these ideas are truly working in action and actually not that complicated as I thought first time. Army statistics got reshaped in almost every faction. It may see further tailoring...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Sat Oct 15, 2016 1:01 pm 

Replies: 51
Views: 9187


RULES 3.5 Cleanup, rewriting texts, fixing typos, and some long awaited ideas, some new stuff -Overwatching garrison formation limit reduced from 3 to 2. (it was powering defensive play too much) -Minefield highlighted -Barrage shooting value changed from AP5+/AT5+ ---> AP4+/AT5+ -Chaos Undivided: E...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Thu Oct 06, 2016 5:45 pm 

Replies: 51
Views: 9187


RULES 3.4 The usual quick strike... I really think of these right after release dammit -Tunneler rule tweaked -Commander rule tweaked -Stealing Initiative returned -Factions initiative value removed -Game starter is simply a 1D6 (to decide) and then switches side each turn automatically. DARK ELDAR ...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Wed Oct 05, 2016 5:56 pm 

Replies: 51
Views: 9187


RULES 3.3 is really a one step change, but a big one. -Blast marker system overhaul (switching from free blast marker cuz of coming under fire to something else ;) ) --Barrage table --addition: Blast Marker --Sustained Fire: may opt for blasting shot --Overwatch kill zone: may opt for blasting shot ...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Tue Sep 20, 2016 7:58 pm 

Replies: 51
Views: 9187


RULES 3.2 -Steal Initiative is remvoed as a standalone rule, and got molded into below tweaks. -Commander may either use Discipline re-roll, or increase initiative by 1 / turn. (for own formation only) -Supreme commander may either use Discipline re-roll, or increase initiative by 1 / turn. (for any...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Fri Sep 09, 2016 8:28 pm 

Replies: 51
Views: 9187


Small steps on rare ground. No stones remain unturned. RULES 3.1 -Engage: -1 to hit modifier (for FF) from covers, applies to attacker and defender. -Engage: cover save can only be used by defender. (reverted to original rule) -Smoke Screen: made it clear that line of sight doesn't limit placement. ...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Mon Aug 29, 2016 3:36 pm 

Replies: 51
Views: 9187


Hammertime! Though mainly the newly introduced stuff seen major changes, still some old rule / unit got some rework. All here! All yours! RULES 3.0 -Orbital Defense reworked -Initiatve reworded -Steal of initiative added ARMIES -All Armies Orbital Defense is now a big stationary WE -Orks gained Batt...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Sun Aug 21, 2016 11:22 am 

Replies: 51
Views: 9187


Ladies and Gentlemen! The thread has reached 4000 views from the beginning in total! Thank you for your attention! Another great milestone has been reached too; The daemons are ready... >:D here you are! Let them claim your souls!!! :D RULES 2.8 -Barrage point 1 changed from AP6+ ---> AP6+/AT7+ [to ...

 Forum: EpiComms NetEA Rules Amendments   Topic: EPIC Fathomless Destruction [Fan made rule-extension]

Posted: Sun Aug 14, 2016 9:07 pm 

Replies: 51
Views: 9187


Returning fresh from some summertime! RULES 2.7 -Automatic regroup choice when failing activation removed. -Commander ability changed; formation may do regroup as reaction under certain conditions. Imperial Guard Army 1.3 -Storm Troopers gained special operations rule (AKA built-in commander ability...
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